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Old school tools,
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I thought it was about time to add some downloads to the site & to start things off I added some older tools that I regularly get asked about. You can get Will's editor & TMP Editor v1.05 direct now, so no more ppl asking me to send them a copy!
I also added VXLSE II v2.1, which even tho now outdated by VXLSE III is still useful to have. Along with VXLSE II you can also download the auto-normals scrip I use with it, I doubt many ppl will find it useful but its there if anyone wants it.
I'll sort out some vxls & shps tomorrow so lookout for that.
PS: I'm thinking about making a forum skin to match the new site, think it's worth the effort?
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Posted September 25, 2007 by Mig Eater
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CH-47 Chinook,
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I felt like working on a voxel & this was at hand uncompleted so I finished it off. It looks really smooth when moving around in-game, you would think that it uses RA2 & not TS normals I’ll probably recolour it to a dark grey tomorrow as a test for the first Nod unit.

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Posted August 10, 2007 by Mig Eater
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M1A1 & M270,
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Another two modern vxls now (I'm on a roll with these!) this time the M1A1 Abrams & the M270 MRLS. I'm surprised how quickly I've been making these, I haven't done any modern stuff in ages, I guess a vxl is still a vxl tho so it's all the same 




The M270 looks a bit big in comparison to the M1A1, anyone think it should be smaller?
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Posted August 4, 2007 by Mig Eater
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M113 APC,
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I made The Humvee's big brother this morning, I remembered the turret & remap this time! It's slightly bigger then I want it to be tho but I just need to scale it down with the header.

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Posted August 4, 2007 by Mig Eater
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M1114 Humvee,
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I have been wanting to make a new Humvee for a while now, spent ages googling to find material to make a new one. In the end tho I just spent a few hours this morning heavily edited the one I made for Code Red last year turned out ok I think.

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Posted August 3, 2007 by Mig Eater
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